Fatrabbit:
I wanted to make it taller, but it already hit 200 blocks. Making it a little taller may even out the "squashed" effect, but I want it to fit respectively into people's worlds. :diamond:
FyreFlareon:
As a further note, I'd say anything above 190 blocks tall might as well be 250, as a non-flat world is going to be at a minimum 64 blocks at sea level, above bedrock. (192 is the actual, 256-64, but.. a layer of dirt or street or something...) Might as well go for gusto, for the flat land-ers!
If anything, to keep it at the height you wanted, you'd need to reduce the resolution, as it were. Smaller footprint on the ground, while keeping the height. Less width/length.
Fatrabbit:
--- Quote from: FyreFlareon on March 18, 2012, 08:55:09 PM ---As a further note, I'd say anything above 190 blocks tall might as well be 250, as a non-flat world is going to be at a minimum 64 blocks at sea level, above bedrock. (192 is the actual, 256-64, but.. a layer of dirt or street or something...) Might as well go for gusto, for the flat land-ers!
If anything, to keep it at the height you wanted, you'd need to reduce the resolution, as it were. Smaller footprint on the ground, while keeping the height. Less width/length.
--- End quote ---
If people are using flatland worlds, then 250 blocks for a building would be perfect. I always make my creations at a certain height so that people who have regularly generated worlds (64 blocks from bedrock to sea level) can fit them into the world without much trouble.
ChaddJackson12:
Nice pyramid man, I haven't seen the real one, but this looks very nice! :diamond: :diamond: :diamond: :diamond: