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Author Topic: 360 aim-able cannon  (Read 3260 times)

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Offline Ogel6000

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360 aim-able cannon
« on: December 28, 2011, 07:10:04 PM »
An interesting thing I put together. A cannon that lets you AIM the fired TNT. can be shot anywhere 360 degrees.

Downside: due to timing errors, sometimes the TNT doesn't go where you think it should go. Note: it is still completely safe, and unless you purposely try to, you can't blow it up.

instructions:
1. place 1 TNT block on the raised block in the very centre.
2. place TNT quantities of your choice in the water around (but not the source block, that's just stupid).
3. step on the pressure plate.
NOTE: requires some getting used to.

ANOTHER NOTE: the centre TNT does prime, but only a tiny bit before the TNT around go off. 9 fully extended repeaters of delay.


Version 2.2 is completed and uploaded, I recommend you download that one instead.
The only differences are
a) looks a bit nicer
b) all outside TNT prime at the exact same time, making it a bit more accurate.
« Last Edit: December 29, 2011, 10:25:50 AM by Ogel6000 »

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360 aim-able cannon
« on: December 28, 2011, 07:10:04 PM »

Please login to your account, or register a new account if you do not have one.  When you view this website without logging in, you are viewing this site in "Guest" mode and you will not be able to see any images and more importantly, won't be able to download any schematics that our members have made available on MCSchematics.com

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Offline Ogel6000

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Re: 360 aim-able cannon
« Reply #1 on: December 28, 2011, 07:21:06 PM »
v2.2 has just been completed. It functions, and looks almost the exact same. The only difference is that the outside TNT's prime at the exact same time, to make firing it a bit more accurate.

MCSchematics

Re: 360 aim-able cannon
« Reply #1 on: December 28, 2011, 07:21:06 PM »

Offline johnjones

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Re: 360 aim-able cannon
« Reply #2 on: December 31, 2011, 10:40:08 AM »
Heh, i remember trying to make one of these before repeaters lol
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